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Students Will Learn to:

  • Explore the Digital Game Industry

  • Understand the Foundations of Game Design & Development

  • Examine Legal & Ethical Issues in Game Design

  • Create Assets for Game Development

  • Understand Programming for Game Design

  • Develop Knowledge of JavaScript & HTML Coding

  • Build Games on Multiple Platforms

This is not just a bundle of activities—it’s a professional course aligned to national standards. Teachers and students receive everything needed from Day 1 through finals. No extra textbooks or outside resources required.

Course Highlights

  • 548 Pages of materials

  • 6 Unit Plans

  • 63 Days of lessons for 75-minute classes

  • Classroom or online friendly

  • Google, Windows, & Mac compatible

  • Editable documents for customization

  • 101 Activities, 20 Projects (with Rubrics), 15 Presentations, 3 Assessments (with Keys), 59 Teacher Files

  • ISTE & CTE Game Design Standards included

  • Real-world application + differentiated instruction

  • No prior coding experience required

Course Information

This is a turnkey semester course with daily lesson plans designed to make coding simple and stress-free. It aligns with ISTE & CTE standards, meeting district/state curriculum requirements. Perfect for technology, computer, STEAM, or business classes (grades 6–12).

Students will build a solid foundation in game design theory and coding while practicing creativity, problem-solving, and collaboration. They’ll explore storytelling, mechanics, level design, and character development while creating projects with JavaScript and HTML. By the end, students will have designed interactive games and built practical coding experience.

Teaching Approach

The course combines:

  • Lectures, activities, and projects

  • Group-paced instruction and discussions

  • Real-world scenarios and hands-on practice

Assignments include daily work, projects, and unit assessments graded on effort, completion, and quality.

Included Materials

  • 63 Detailed Daily Lesson Plans

  • ISTE & CTE Standards Alignment

  • Unit Objectives & Teacher Instructions

  • Syllabus, Bellwork, Closer Activities

  • Back-to-School Checklist & Presentation

  • Seating Chart & Classroom Sign-Out Sheet

  • Student Task Forms & Class Schedule

  • “Get to Know You” & Classroom Goals Projects

  • Presentations (Google Slides / PowerPoint)

  • Student Notes to follow along

  • Activities & Projects (with Rubrics)

  • 3 Assessments + Keys

  • Final Project, Rubric, & Exam Review/Answer Key

All resources are fully editable for your classroom.

Course Units

  • Foundations of Game Design

  • JavaScript Coding Basics Part 1

  • JavaScript Coding Basics Part 2

  • JavaScript Coding Basics Part 3

  • Game Design Final Projects

Learning Environment

The course uses a blended model. Content is web-based, with coding done in the browser. Each unit is broken into lessons with presentations, tutorial links, activities, and projects to assess mastery.

Programming Environment

Students code in JavaScript using the free Visual Studio editor, with additional platform options available for teacher flexibility.

Detailed Outline (Highlights)

  • Teacher Tools: syllabus, checklist, class schedule, login cards, participation trackers, bellwork & closure activities

  • Student Intro (4 days): group activity, poster, personal goals

  • Foundations (8 days): presentations, ethics activity, Think Like a Programmer project, Board Game project, GDD documents, assessment

  • JavaScript Basics 1 (10 days): coding lessons 1–9, “Put a Twist” activities, Guess the Number & Pop-Up Window projects, answer keys

  • JavaScript Basics 2 (12 days): coding lessons 10–21, Rock-Paper-Scissors & 3 Truths/1 Lie projects, assessment, answer keys

  • JavaScript Basics 3 (10 days): coding lessons 22–23, Snake & Pong projects, tips sheets, answer keys

  • Final Project (10 days): 6-Part Project, progress reflection, bug testing, final class reflection

Additional Notes

  • Designed for 75-minute classes (adjust pacing if your class times differ).

  • Catch-up or reward days recommended for flexibility.

  • Works seamlessly with Google Drive/Classroom, Microsoft Word, Docs, PowerPoint, or Slides.

Everything you need to confidently teach Game Design from Day 1 to Finals.

Game Design Course & Bundle- Semester (TURNKEY)- HTML & JavaScr

$189.00 Regular Price
$141.75Sale Price
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