Activity can be taught in the classroom or online
Google, Windows, & Mac-friendly!
All documents are editable to meet your classroom needs.
This project is included in the Devices and Components Unit Plan- Information Technology
Get your students thinking like real tech consultants with this engaging, research-driven project. In the Tech Buyer Challenge, students assume the role of a technology advisor tasked with selecting the ideal device for a real or fictional user. Through guided research, product comparison, and design, students will create a one-page infographic that effectively communicates their final technology recommendation.
Perfect for Information Technology, Business, Digital Literacy, or STEM courses, this activity strengthens research, analysis, digital communication, and decision-making skills.
What's Included:
Editable 4-Part Project Slide Deck
Teacher Instructions with a 3-Day Pacing Guide
Sample Tech Scenarios to Choose From
User Profile & Device Comparison Worksheet
Canva-Based Infographic Design Instructions
Printable/Editable Grading Rubric
Project Breakdown:
Part 1: Define User Needs: Students choose a real person to interview or select a fictional scenario and outline the user's goals, budget, and device priorities.
Part 2: Research Devices: Using online retailers like Best Buy, HP, and Apple, students gather data on 2–3 potential devices.
Part 3: Compare & Choose: Students compare specifications (such as RAM, storage, and battery life) and write a justification paragraph explaining their final choice.
Part 4: Create an Infographic: Students design a professional infographic using Canva, including device specifications, pros and cons, and a clear recommendation.
Learning Objectives:
Conduct real-world tech product research.
Analyze user needs and compare specifications.
Communicate recommendations using visual design tools.
Develop digital literacy and critical thinking skills.
Perfect For:
Information Technology & Digital Literacy Classes
Business and CTE Pathways
Tech-Focused Rotation or STEM Units
Real-World Career Simulations
Independent or Group Projects
Why Teachers Love It:
Real-World Relevance: Students apply their learning to authentic tech-buying scenarios
Highly Engaging: Combines research, decision-making, and Canva design.
No Prep Needed: Comes with everything needed—assign and go
Flexible Delivery: Great for in-person, hybrid, or virtual classrooms
Give your students a meaningful opportunity to build digital fluency and tech decision-making skills with this hands-on, future-ready project.





